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GAME · IN DEVELOPMENT / WALTER

The World Below

  • Psychological horror
  • First person
  • Story rich
  • Choices matter
  • Atmospheric
The World Below — key art

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ABOUT THIS GAME

He lives with schizophrenia. He hears voices. He sees things that aren’t there. In The World Below you don’t watch him from the outside — you see everything through his eyes, and you decide for yourself what is real.

He lives in two worlds at once: his own, and the one the illness controls. Every decision you make matters — more than it seems at first.

The rest of the story stays hidden for now. The game is still in development in Unreal Engine — whether it launches on version 5 or 6 isn’t decided yet. The trailer shows beta footage.

01 · His world

His world.

The apartment. The hallway. The people he knows. Everything looks the way it should — until it doesn’t.

The world below: The same places, rewritten by the illness. Voices that aren’t there. Shapes that shouldn’t be. And you won’t always know which world you’re standing in.

  • 01

    Through his eyes

    First person, and never neutral: you see exactly what he sees — real or not.

  • 02

    Voices

    You hear what he hears. Some of it is real. You won’t always know which part.

  • 03

    Two worlds

    His world and the one the illness controls, layered on top of each other.

  • 04

    Every choice matters

    Decisions carry maximum weight. There is no safe option — only consequences.

THE STUDIO

Aschiuta Studio L.T.D.

Exclusive projectStudio closed

The World Below was an exclusive Aschiuta Studio L.T.D. project. The studio, unfortunately, no longer exists — but we’ll be back soon with a new company, under the name KroneeQ.

What’s next: KroneeQ

RELEASE

Coming later.

No date yet — The World Below is still being built in Unreal Engine 5 / 6. It will be ready when it’s right.

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